4D People are hyper-realistic moving human 3D models. They are technically 3D assets. However, their movements and general appearance look true to life, as the 4D People models are created with state-of-the-art volumetric capture technology. They are, so to speak, moving 3D scans – the next generation of human 3D models.
4D People are easy and ready to use, no plug-in is required. They are available in the following file formats. Moreover, the open and widely used Alembic standard allows 4D People to be used in a variety of further 3D programs.
Bringing 3D worlds to life is one of the greatest challenges, usually associated with a great deal of effort. 4D People models are easy to use while achieving the greatest possible impact in making any digital world appear alive, because they themselves look so lifelike.
4D People are perfectly suited to be used in 3D renderings of any kind, whether architectural visualization, product visualization, virtual production, or visual effects. Moreover, they can be placed into any AR, MR, VR, 360, or 2D video/web application on a variety of devices – such as phones, holographic headsets, and Windows Mixed Reality Immersive Headsets.
All 4D People models are produced in the world-leading volumetric capture stage developed and operated by Volucap. The studio is located in the FX Center within Studio Babelsberg, Germany. The almost 13 feet (4 meters) high light rotunda is equipped with a minimum of 32 cameras that capture every movement and facial expression from a 360° perspective.
Inside the room, people are scanned three-dimensionally and lifelike. Recordings are later transformed into structured and animated 3D surfaces by intelligent software algorithms. The result is an easy-to-use but highly realistic human 3D model.
Due to the unparalleled quality of the recordings from the Volucap studio, the 4D People models also set a new quality standard for volumetric captured humans. All 4D models contain a high-resolution 30 fps geometry and texture sequence and can be used in common 3D applications without requiring a plug-in.
4D People are initiating the future of 3D content. They are the next generation of hyper-realistic scanned human 3D models.
4D People are available for the following formats and render engines:
|Format||Supported Render Engines|
|3ds Max + Alembic||V-Ray, Corona, Octane and Native|
|Maya + Alembic||V-Ray and Native|
|Cindema 4D + Alembic||V-Ray, Corona, Octane and Native|
|Blender + Alembic||Cylces, Eevee|
|Alembic||no pre-built materials|
To import/merge 4D People into one of your existing 3ds Max scenes, just do the following:
To import/merge 4D People into one of your existing Maya scenes, just do the following:
To import/merge 4D People into one of your existing Cinema 4D scenes, just do the following:
To import/merge 4D People into one of your existing Blender scenes, just do the following:
To import our 4D People into other 3D software, you will need to make sure that the software can support importing alembic files, utilise an image sequence and play animations. A great way to test this is by downloading our free model as Alembic.
When you are certain that the software supports the mentioned requirements, you can follow a few simple steps to import our models.
Feel free to contact us via chat or email on renderpeople.com.
If you have any further questions about the 4D People, please don't hesitate to contact us. We are very happy to help and to learn from your feedback. Please don't be surprised, you will be redirected to the Renderpeople website. The team of Renderpeople is responsible for the 4D People development.